Divine Travel for Speedrunning - Using Animals and Bones to Predict the Stronghold.
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Name |
Divine Travel for Speedrunning - Using Animals and Bones to Predict the Stronghold. |
Video Uploader |
Video From Matthew Bolan |
Upload Date |
This Video Uploaded At 02-03-2021 01:52:06 |
Video Discription |
I should have made more clear in the video that seeds where this is possible are still unfortunately rare.
Errata: I said that turtles spawn in packs of 1-4 when they are in fact 2-5.
When writing the hash (x*f(s) + z*g(s)) xor s, I read the first multiplication as addition.
Initially the tables below had a non tundra animal table incorrectly labeled as tundra animals.
I spelled seeeed wrong.
Chapters:
0:00 Introduction
2:16 Nether Fossil Example
6:22 Tundra Animals Example
10:08 Tundra Animals + Ravine Example
13:34 Nether Portal Orientation
15:50 1.14 Nether Forts + Portal orientation combo
20:37 Some current results
22:12 Main idea
28:52 Animal Specifics
36:51 Fossil/Cave/Structure Specifics
44:40 Going over Everything Again
My twitch: https://twitch.tv/admiral_stapler
How to identify fossil types
https://youtu.be/MA3u_9-4_bI
How to identify portal orientation
https://youtu.be/J9xcMVIj8O4
Fossil Table
0 s1: 251 50 s2: -169 192 s3: -82 -242
1 s1: 213 142 s2: -230 113 s3: 17 -255
2 s1: 142 213 s2: -255 17 s3: 113 -230
3 s1: 50 251 s2: -242 -82 s3: 192 -169
4 s1: -50 251 s2: -192 -169 s3: 242 -82
5 s1: -142 213 s2: -113 -230 s3: 255 17
6 s1: -213 142 s2: -17 -255 s3: 230 113
7 s1: -251 50 s2: 82 -242 s3: 169 192
8 s1: -251 -50 s2: 169 -192 s3: 82 242
9 s1: -213 -142 s2: 230 -113 s3: -17 255
10 s1: -142 -213 s2: 255 -17 s3: -113 230
11 s1: -50 -251 s2: 242 82 s3: -192 169
12 s1: 50 -251 s2: 192 169 s3: -242 82
13 s1: 142 -213 s2: 113 230 s3: -255 -17
14 s1: 213 -142 s2: 17 255 s3: -230 -113
15 s1: 251 -50 s2: -82 242 s3: -169 -192
Table for 0.1 at 256 blocks out in the nether: (non tundra animals)
s1: 243 79 s2: -190 171 s3: -53 -250
Table for s1 with 0.1 chance and 2 distance sectors (strider, rabbit, polar bear, panda, parrot, all non tundra)
0 s1: 205 67
1 s1: 282 91
Table for s1 with 0.1 chance and 4 distance sectors (turtles)
0 s1: 186 61
1 s1: 224 73
2 s1: 262 85
3 s1: 301 98
Table for 0.07 at 256 blocks out in the nether: (tundra animals)
s1: 250 56 s2: -173 188 s3: -77 -244
Table for s1 with 0.07 chance and 2 distance sectors (tundra rabbit, tundra polar bear)
0 s1: 211 47
1 s1: 289 65
Table for 0.02 at 256 blocks out in the nether: (ravine starts at 0 0)
s1: 255 16 s2: -142 213 s3: -114 -229
Table for 0.14285714285714285 at 256 blocks out in the nether: (air cave starts at 0 0)
s1: 231 111 s2: -212 144 s3: -19 -255
Table for 0.06666666666666667 at 256 blocks out in the nether: (water cave starts at 0 0)
s1: 250 53 s2: -171 190 s3: -79 -243
Table for 0.2 at 256 blocks out in the nether: (nether cave starts at 0 0)
s1: 207 150 s2: -234 104 s3: 27 -255
Table for 0.25 at 256 blocks out in the nether: (portal orientation, structure orientations)
s1: 181 181 s2: -247 66 s3: 66 -247
Table for 0.05 at 256 blocks out in the nether: (big ruined portal)
s1: 253 40 s2: -161 199 s3: -92 -239
Table for s1 with 0.05 chance and 4 distance sectors (big ruined portal, measuring orientation)
0 s1: 194 31
1 s1: 233 37
2 s1: 273 43
3 s1: 312 49
Forts in Pre 1.16
++ (subtract 4 mod 8)
-+ negate, subtract 3 mod 8.
Answer is the 8th of the stronghold ring you are in (0 indexed). |
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